+1 Drain Water Per Click Upgrades & Pumps
Buy against your bottleneck, not down a list
Every purchase in this game fixes exactly one thing. Before spending, finish a full run and ask which of these actually ended it: the pool took too long to empty, the backpack filled up, the walk back ate the clock, or you had nowhere to display a good catch. The answer picks the purchase.
The multiplier purchases
Pumps multiply the Water you gain per click. You buy them from the dedicated stand in the hub area or via the Pumps button on the HUD. This is the strongest ordinary purchase in the game: public guides state that Pumps take precedence over Pets when you are optimising Water gain, so a better Pump beats another pet in the slot.
Auras serve the same purpose as Pumps and Pets but to a lesser extent. They are bought for Cash at a dedicated stand in the hub area and are described as most useful in the endgame — a Cash sink for after the big multipliers stop moving, not an early-game purchase.
Pets are the third multiplier, covered on their own page: pets and Pet Eggs.
Rebirth outranks all three because its multipliers are permanent and apply to Cash rate as well as Water gain — but it resets your Water level, so it is a decision rather than a purchase. See rebirth.
The quality-of-life upgrades
These three each rise by one level per purchase and cost relatively little, which makes them easy to stack up quickly:
| Upgrade | What it fixes | Buy it when |
|---|---|---|
| Backpack space | How many fish you carry per trip | A full bag, not drain speed, is what sends you back |
| Walk speed | Round-trip time between pool and Shop | Travel is visibly eating the session |
| Display-stand space | How many fish can earn in your aquarium | You have started keeping rare catches instead of selling |
They are quality-of-life features rather than progression, but on a long session the compounding is real — and unlike the multipliers, you can feel the difference immediately.
Training pads are free throughput
The hub and parts of the play area contain training pads that train your Water level automatically while you stand on them, and you can keep clicking manually on top of the automated gain. That is the supported way to accumulate Water without clicking every frame, and it costs nothing. It is also why this site will never list an executor script: the in-game feature already exists.
Do not plan around a remembered number
Costs, thresholds and multipliers belong to the live menu. No official source has published a Pump price list, an upgrade cost curve or the size of any multiplier, and the values can change with an update — the next one is already scheduled for September 4, 2026 on the update calendar. Check the panel, buy the thing that fixes your bottleneck, and go drain the next pool.
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